This is just some shitty game I made to experiment and understand the physics engine of Godot especially RigidBody2Ds, shader programming, basic procedural generation, and even as simple as testing the pause function.

There's really nothing special about this shit game, tbh.


  • Press "G" to PAUSE and get the glitch effect.
  • Press "Spacebar" to Jump. Double press for double jump.

...and the color of those irises is random and dynamic. Yeah, nothing really nice as well huhu. ;(

This demo is made in around two hours total.

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